Embedded systems have always been about squeezing every ounce of performance from limited hardware. From hand-optimized assembly to finely tuned C, we’ve spent years writing efficient code, minimizing ...
After introducing interrupts and the foreground/background architecture, I am finally ready to tackle the concept of a Real-Time Operating System (RTOS). In this first lesson on RTOS (commonly ...
Structures (or “structs” in C) allow you to group several related variables and treat them as one unit. They are a mechanism for extending the type system of the C language by introducing user-defined ...