State machines are a foundation of digital design. Eventually we all reach the point where we need to control our digital algorithm, and we almost always turn to a state machine to do the job. State ...
This installment starts a new segment of lessons about state machines. The subject conceptually continues the event-driven theme and is one of my favorites [1,2]. Today, you’ll learn what event-driven ...
Computers are, after all, frighteningly complex state machines. Quite of bit of the software we write can be modeled as a state machine, too. A great technological achievement by humans? Turns out, ...
Most embedded systems are reactive by nature. They measure certain properties of their environment with sensors and react on changes. For example, they display something, move a motor, or send a ...